Case study
Let the way show the way
walmart | 2017
Summary

Asked to lead a new team on a design discovery initiative, I had to quickly learn to facilitate collaboration, generate momentum, build cohesion and light a path through uncertainty. Here's what happens when you leave a pack of wild creatives on their own for 3 full months.

Hint: EVERYONE DIES.

Duties
Leadership
‍Market research
Competitive analysis
UX / UI Design
Prototyping
User Research
Presentation

Challenge accepted

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The Challenge

Using design thinking methodologies and processes, explore the digital commerce space and identify opportunities for innovation, expansion, and experimentation.

I would lead the project and present progress at scheduled checkpoints with UX leadership. At the end of the quarter, we would present to Senior Leadership in Product, Engineering, Strategy, and Design.

Process & Plan

We would be running agile, with 12 separate, week-long sprints. Our design process would be similar to the Double Diamond framework, with iterative loops of divergence and convergence.

Each sprint would be given a different theme, with defined activities and target outcomes.

research
mental models

We needed a shared understanding to start from, so we invited friends, colleagues, coworkers, and strangers to our office for open, exploratory interviews and sketching sessions. We were trying to uncover common themes in the way people relate to the items they buy.

At the same time, we put together a Google survey to understand how people conceptualize the things they own. Collecting 190 responses in a week, we synthesized the results.

Hive mind

Every Friday started with a convergence exercise, writing things we’ve each individually learned and observed the past week on post-its, then grouping into themes. By embracing individual curiosity, then prompting knowledge transfer, we each became experts in certain aspects of the industry while creating a hive mind of collective understanding. Over time, these learnings became detailed insights, and the team's collective expertise grew exponentially.

Emerging Themes

Through qualitative, quantitative, market analysis, and competitive research, we quickly began to see overlapping themes of what's most important to our shoppers:

• Identity, aspiration, self-image
• Authenticity, emotional connection
• Seasonality, special events
• Quality, value, convenience

The Discovery Diary

To make our research more accessible, we built a blog and created a new post for each of the topics we researched. Things like alternative business models, fashion trends, new or novel value propositions, successes and failures in brand perception, market differentiators. Anything interesting that appeared along the path.

This discovery diary was built into our UX team intranet, creating a real-time case study and a sharable knowledge base that the larger design & product orgs can benefit from.

How might we...

Our "How Might We" statements were informed by our research and shared principles. We worked on these until they really resonated with us, and we hung them up on the wall of our shared work space.

These statements were incredibly important for us and stuck with us throughout the entire process. They were a litmus test for new ideas, and served as guiding principles when we needed direction.

Concept I : Bundles

Follow your curiosity
New commerce models

Startups were experimenting with direct to consumer subscription boxes, bundles, and add-ons, and customers loved them each for different reasons. Walmart has the second largest inventory of items in the world but they had not yet explored these models in any serious way. We were interested in testing it, but we needed a compelling category.

A baby in a box

We were inspired by a Finnish government program that started over 75 years ago. They would give new parents a box full of essentials for their newborn, and the box itself would be the baby's first crib, reducing the infant mortality rate significantly. It was such a great program, and a really efficient and effective use of materials to solve real world problems.

Customer for life

Forming a brand relationship with a customer during important life events can potentially build lifetime brand loyalty. Baby is a popular category for Walmart, but average order size within the category was relatively low.

We wondered, could we donate baby boxes to hospitals, doing something great for the world while improving brand perception and forming a channel to connect with prospective customers?

Hypothesis

We believe that offering curated bundles to new and expecting parents will make the journey to parenthood easier, increase brand loyalty, average order size, and offer an opportunity for add-ons and subscriptions for essential items.

To test the viability of the offering, we went to a Walmart and bought all the items that would go into a themed baby bundle. Everything, including the box it comes in, was available for purchase at the store.

Prototyping

We wanted to test the concept but didn’t want the Walmart brand to impact the integrity of our results. So we built a live prototype website as if it were a new company. We would test it with a wide audience of both expecting and new parents.

Myself and our visual designer worked collaboratively in Figma, iterating on the basic structure of the site.

I bought the domain “bundledwith.love” and a hosting plan on Wix. We built a simple brand, concept pages, and variable product offerings, then published it to the web.

Findings

When the results came in, we saw high NPS and trust signals. Most interesting to us were the reasons why our participants did not want to buy the essentials bundle:

"This is my first baby and I feel a bit lost. I’m not sure what to get or how to prepare."

"How do I know I’ll need these things? What purpose do they serve?"

“Just give me a shopping list and make it easy.”

“It was so confusing trying to figure out everything I needed, and why."

"The internet is loaded with tips, and it’s overwhelming. Who do I trust?"

It was clear to us that bundles are convenient, but to make them compelling we needed to provide added value and instill confidence & trust by creating helpful content that educates and informs foremost, and then seamlessly integrate relevant items in.

It was a delicate balance between being perceived as an advertisement, or a valuable and trusted resource.

We reflected on our principles and refreshed our values. Combining early ideas with more recent findings, we were consciously pushing the concept further.

Concept II : Starter kits

The pitch

What if we offered bundles, starter packs, kits, and comprehensive guides for anything? What if they weren’t just for life events but categories, hobbies, goals, and personal growth?

I put this pitch deck together in Keynote and played it for our VP in our next project review. (video)

The concept came across perfectly.
The VP loved it, so we pushed ahead.

There were many weeks of design exercises, exploration, and iterations to follow.

Build it Bigger

We concepted a "Get Outdoors" pack with everything you need to go camping for a weekend. It comes in a plastic tote. Printed on the lid are instructions on how to start a fire, pitch a tent, safety tips, survival basics. Just like the Finnish baby box - everything served a purpose.

Reduce waste, provide value, help people, make it easy.

We mused on a social aspect. What if you could join a community of people looking to "Get Fit?" You could share your story, find accountability partners, and help others Get Started.

The idea was
so expansive.
We could go anywhere with it.

I built a prototype in Principle to show some of the animation and interaction design elements. (video above)

The end of the quarter was quickly approaching and we needed to pitch the idea to leadership. We designed a Get Started home page and a handful of child pages. (below)

Above: Content page template and entry points.
executive pitch

At the end of the quarter, the team flew to our headquarters in San Francisco to make the executive pitch. I put a deck together that told the story of the whole design process, and had the team help create assets for our prototype so we could present something that felt realistic.

The executive team loved the concept.

Our next directive was to partner with the UX team at Jet.com, meeting them at their office in New York to figure out how to turn the concept into a broader content and design strategy. In Portland, we would continue building concept pages and user testing, reporting back to the executive team at the end of another quarter.

Key Takeaway
Leading through uncertainty

For projects with no defined outcome, uncertainty and ambiguity are always looming over you. You don't know where you're going, so how do you know how to get there?

Years of songwriting taught me to be comfortable in uncertainty, even revel in it, because the pain of the process leads to beautiful things. At worst, you build your skills and learn through experience.

Before this project, I never had to lead a team through these feelings. It takes a steady confidence, blind trust in the process, continuous infusions of optimism, creative exercises, rest and reflection, a constant, conscious ebb and flow of running and relaxing.

You must embody new perspectives fluidly, and inspire others to let their preconceptions go and take the journey with you.

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